Revolve Games Launches Bones and Blade V2
The rebranded model focuses on distributing more rewards to active players than passive stakers.
In a recent press release, Revolve Games unveiled the public beta launch of Bones and Blase V2. The game was designed to fit into Revolve Games’ play-to-earn model. The team has invested much time in creating a stabilized DeFi game combining RPG tokens and tethered assets. Bones and Blade game is available to all players regardless of their level of expertise. Revolve Games expects players to participate fully in upcoming experiences in Bones and Blades.
The rebranded model focuses on distributing more rewards to active players than passive stakers. In the Bone and Blade V2 beta, the APY of your staking tethered character will be a direct reflection of in-game performance where players should win more matches, and earn more staking rewards. A full profile display shows characters’ stats like XP and levels. The game is programmed to show a pop-up screen that displays achievements after every game.
Technical Requirements for Bones and Blade V2
Bones and Blades V2 is fully functional on any Windows operating system. For a smooth performance, the system must be Windows 7, Windows 8, Windows 10, or Windows 11. The processor must have a minimum of Intel Core i3, 2.4 GHz or equivalent. It must also have at least 4GB of RAM and a dedicated graphics chipset of Nvidia Geforce GT 240 or equivalent, a minimum of 512 MB of VRAM. The system’s DirectX must be version 10 and must also support a Broadband Internet connection. A 6GB space must be available on the game. Revolve Games is currently developing the Andriod version of the game.
After the successful launch of the public beta, the developers plan to change the method for handling dice rolls, implement an inventory system and also fix issues and bugs. The team is also working on bringing their game to Mac OS and iOS.